It's also a shame that Creative Assembly only built-in an anti-aliasing mode and didn't think the presets through as far as they should have (the highest setting only activates 2x AF, which takes hardly any computational power). Although Intel's HD Graphics 3000 and HD Graphics 4000 chips have a compatible feature set, we could only use the 'low' and 'medium' quality settings. Depending on the level and graphics card, the game uses the Shader Model 3, 4 or 5. Here we have about 20 menu items that span from 'A' as in 'anti-aliasing' to 'W' as in 'water'. You can control the individual settings in the advanced options.
Let's begin with the basic graphics menu, which offers a variety of resolutions and a whole six presets. The developers deserve to be praised for the comprehensive settings options.